Preset: Split Range /Range Debuff
With a Spell Twist
The original TR will be shown below, and although it’s a good TR I
think It could be better by changing the Pillar out for...
When you look at the base stats of RangeD and Range Troops you can see why.
RangeD Troops
Range using Troops Like Siege
Ra...
Split Range / Range Debuff Preset
The Cards Used
Battle Report Example 1
You need to put some troops up, but it works well.
NOTE , was vulnerable for the Equilibrium / Hyb...
Sharing is knowledge, and a lot of players are not sharing. Yes, it gives you and edge, or advantage, but
it leaves also m...
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Preset split spell

Kingdoms of camelot Split Range + Spell defense
Published on: Mar 4, 2016
Published in: Entertainment & Humor      
Source: www.slideshare.net


Transcripts - Preset split spell

  • 1. Preset: Split Range /Range Debuff With a Spell Twist
  • 2. The original TR will be shown below, and although it’s a good TR I think It could be better by changing the Pillar out for the Solstice. Adding SpellPower to the Mix for Defense Range does not make your troops stronger but what makes Range so devastating is the fact that it allows troops to attack from further away and allowing them to continue firing, UNTILL the other sides troops can get close enough to attack back.
  • 3. When you look at the base stats of RangeD and Range Troops you can see why. RangeD Troops Range using Troops Like Siege Range has advantages and disadvantages, as with any battle stat it can be countered. But it is extremely useful to have in your preset inventory, with tweaks and modifications based upon your cards and card levels.
  • 4. Split Range / Range Debuff Preset
  • 5. The Cards Used
  • 6. Battle Report Example 1 You need to put some troops up, but it works well. NOTE , was vulnerable for the Equilibrium / Hybrid Tank
  • 7. Sharing is knowledge, and a lot of players are not sharing. Yes, it gives you and edge, or advantage, but it leaves also many people clueless. The objective of these tutorials, is to teach, learn, educate players so ALL players have a better under understanding of the game. The more players participate, the better the overall experience is for all players. More attacking and defending means “lively” domains full of activity. http://www.slideshare.net/Aderik/documents

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