visitor
museum
Hasselt University
Expertise centre for Digital Media
Province of Limburg
Provincial Gallo-Roman Museum
Int...
visitor
museum
plenty of
museum
visitor
4 year of studies
10 year hobby club
12 year deepening
watch act
understand
understand
watch act
Mobility
Interaction with the environment
Personalization
Personalization
Social interaction
- learning together in a playful and interactive way
- an exiting experience of the museum story
- social interaction stim...
create avatar
create avatar
timeline
timeline
nomad game
nomad game
farming game
farming game
Eburones game
Roman game
Roman game
- “art radar” based on GPS
- iPhone app for youngsters
- an incentive to explore the park more profoundly
- interpretation...
Park Explorer - interface
search for works of art
show interpretations
- do-it-yourself approach to cultural heritage education
- youngsters invent and create their own mobile games
- classmate...
- timeline with media, minigames, object information, …
- content depends on personal preferences
- bookmark fascinating i...
menu and timeline
timeline
media
- for Royal Belgian Institute of Natural Sciences
- take picture of QR codes
- a series of photographs guides you to the c...
take picture of QR code
navigation by a series of photographs
navigation by a series of photographs
navigation by a series of photographs
navigation by a series of photographs
navigation by a series of photographs
navigation by a series of photographs
navigation by a series of photographs
overview of a room
show information
questions?
Do they do
piercings here ?
presentation iDiscover
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presentation iDiscover

Presentation of iDiscover with several case studies, conducted by the Expertise Centre for Digital Media (Hasselt University)
Published on: Mar 4, 2016
Published in: Technology      
Source: www.slideshare.net


Transcripts - presentation iDiscover

  • 1. visitor museum Hasselt University Expertise centre for Digital Media Province of Limburg Provincial Gallo-Roman Museum Interactive heritage
  • 2. visitor museum
  • 3. plenty of museum
  • 4. visitor
  • 5. 4 year of studies 10 year hobby club 12 year deepening
  • 6. watch act understand
  • 7. understand watch act
  • 8. Mobility
  • 9. Interaction with the environment
  • 10. Personalization
  • 11. Personalization
  • 12. Social interaction
  • 13. - learning together in a playful and interactive way - an exiting experience of the museum story - social interaction stimulated by team play and competition - museum objects as a key to play the game gaming in the Gallo - Roman Museum
  • 14. create avatar
  • 15. create avatar
  • 16. timeline
  • 17. timeline
  • 18. nomad game
  • 19. nomad game
  • 20. farming game
  • 21. farming game
  • 22. Eburones game
  • 23. Roman game
  • 24. Roman game
  • 25. - “art radar” based on GPS - iPhone app for youngsters - an incentive to explore the park more profoundly - interpretations of the sculptures made by youngsters discover art in the Middelheim Museum in the Sculpturized!-project led by Piazza dell’Arte
  • 26. Park Explorer - interface
  • 27. search for works of art
  • 28. show interpretations
  • 29. - do-it-yourself approach to cultural heritage education - youngsters invent and create their own mobile games - classmates can play the games in the museum - Odiel Defraeye as central figure (1st Belgian Tour winner in 1912) make your own game in ‘in het wiel van Odiel’
  • 30. - timeline with media, minigames, object information, … - content depends on personal preferences - bookmark fascinating information - show location of co-visitors adults in the Gallo - Roman museum PROTOTYPE
  • 31. menu and timeline
  • 32. timeline
  • 33. media
  • 34. - for Royal Belgian Institute of Natural Sciences - take picture of QR codes - a series of photographs guides you to the chosen room - provides an extra information layer to the collection navigation through a complex museum building PROTOTYPE
  • 35. take picture of QR code
  • 36. navigation by a series of photographs
  • 37. navigation by a series of photographs
  • 38. navigation by a series of photographs
  • 39. navigation by a series of photographs
  • 40. navigation by a series of photographs
  • 41. navigation by a series of photographs
  • 42. navigation by a series of photographs
  • 43. overview of a room
  • 44. show information
  • 45. questions? Do they do piercings here ?

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