Nathan A. Harris Resume
Published on: Mar 3, 2016
Transcripts - Nathan A. Harris Resume
Skill Level Key
5: Experienced and proficient.
1: Minor experience.
Documentation & Testing
Bug Recording Tools
Magic: The Gathering
Breach – 8 Person Team – Custom Engine & Unity Aug – Dec 2015
Position: Gameplay Designer, Prototype Programmer
Breach is a four player competitive survival experience set in an underwater
research facility that is collapsing around the players.
o Created the level layout using a level editor based in Unity.
o Prototyped the game in Unity and tested the game in both engines.
o Concepted the game with a team member and input from the entire
K.A.B.O.O.M – 3 Person Team – Unity Feb – April 2015
Position: Lead Designer, Gameplay Programmer
K.A.B.O.O.M is a single player bomb defusal puzzle game where the player
figures out arcane instructions within a time limit.
o Designed and implemented the bomb detonation rules.
o Co-concepted the game with a team member.
o Created the entire project in just under two months.
o Playtested the game to ensure appropriate difficulty of the puzzles.
Solo Projects – Unity, Unreal & DigiPen Proprietary Engine 2013 – 2015
Produced a series of fully implemented prototypes from scratch
including art and all player and AI behavior.
Created a 3D eerie night-time level in Unity using elements from the Asset
Store and built in tools.
Programmed a system that would allow players to input a series of
commands onto a grid that would execute as their pawn moved over them.
Programmed a system that documented player ‘scans’ and showed or hid
appropriate information in a menu ‘codex’.
Created a tabletop miniatures game based on the Valve game Team Fortress
2 and Warmachine.
Okitika T. A., Barnabas R. V., Rue T., Weisman J., Harris Nathan A., Orenstein
W. A., and Wasserheit J. N. “Polio Eradication” Game May Increase Public
Interest in Global Health. Games for Health Journal. 2015, Vol. 4, No. 3:
195-201. DOI: 10.1089/g4h.2014.0045.
DigiPen Institute of Technology exp. May 2016
o Bachelor of Arts in Game Design
Nathan Asher Harris