Who am I? Popescu Petre Student in IVth year at Univ. Politehnica Timisoara AS3 Deve...
What I released? A few Flash web gamesDuel Adventure, Star Commander, Deep Space Frontier and ...
Any money made from mobile? 35$ (in 1.5 years)
Any money made from mobile? 35$ (in 1.5 years) But money wasnt my objective
My latest project
A strategy game for iPad/iPhone AndroidBlackBerry Playbook(+PC Web Version)
All those platforms? How is it possible?
Time Spent DevelopingPC Web Version: 1.5 Months Mobile Port: 2 Weeks In my free time
Major differences between PC and Mobile Version PC Web Version: Starling Framework with Stage3D accelerated ...
Game features● 5 Matter types● Unique AI for each matter type● 13 predefined levels (more to come on release)● Random gen...
Future improvements● Migration to Stage3D once it is released for AIR Mobile● Particle System for improved graphics● More...
Release date and price Sometime next month(once bugs are fixed and everything is stable)
But first I need your help Play the game Report bugs Suggest improvements ...
Contact mepazvanti2003@gmail.com Phone: 0727471282
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Prezentare Matter Wars la MobileMonday

Prezentare pentru MatterWars sustinuta la MobileMonday TImisoara
Published on: Mar 4, 2016
Published in: Technology      
Source: www.slideshare.net


Transcripts - Prezentare Matter Wars la MobileMonday

  • 1. Who am I? Popescu Petre Student in IVth year at Univ. Politehnica Timisoara AS3 Developer for 5 years Mobile Developer for (almost) 2 years
  • 2. What I released? A few Flash web gamesDuel Adventure, Star Commander, Deep Space Frontier and a few more Mobile Apps/Games Math Test (8800+ installs/1400+ active) Deep Space Frontier (4500+ installs/550+ active) Money Planner (300+ installs/ 50+ active)
  • 3. Any money made from mobile? 35$ (in 1.5 years)
  • 4. Any money made from mobile? 35$ (in 1.5 years) But money wasnt my objective
  • 5. My latest project
  • 6. A strategy game for iPad/iPhone AndroidBlackBerry Playbook(+PC Web Version)
  • 7. All those platforms? How is it possible?
  • 8. Time Spent DevelopingPC Web Version: 1.5 Months Mobile Port: 2 Weeks In my free time
  • 9. Major differences between PC and Mobile Version PC Web Version: Starling Framework with Stage3D accelerated graphicsMobile Version: default AS3 libs, no Stage3D, GPU rendered graphics
  • 10. Game features● 5 Matter types● Unique AI for each matter type● 13 predefined levels (more to come on release)● Random generated levels in "Single Experiment" Mode●
  • 11. Future improvements● Migration to Stage3D once it is released for AIR Mobile● Particle System for improved graphics● More levels● Better AI
  • 12. Release date and price Sometime next month(once bugs are fixed and everything is stable)
  • 13. But first I need your help Play the game Report bugs Suggest improvements Devices needed iPad, iPad2, iPhone 4, Android Smartphone(AIR Mobile compatible), Blackberry Playbook
  • 14. Contact mepazvanti2003@gmail.com Phone: 0727471282

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