Politico Rajeev Soni ...
Basic Idea We have designed a political simulati...
USP’s• First Political simulation game of its kind in the WORLD• The game taps into the popular mood of people in the co...
Commercial and Revenue Generation • Virtual goods ...
In-game Advertising - ExampleThe players official carcan be upgraded to aToyota Camry and at thetime of the playerreceivin...
Contact Rajeev Soni rajeev.s@seeqrinc.com ...
of 6

Politico presentation

Published on: Mar 4, 2016
Published in: Entertainment & Humor      Technology      
Source: www.slideshare.net


Transcripts - Politico presentation

  • 1. Politico Rajeev Soni SeeQR Consumer Engagement Pvt. Ltd.© 2011-2012 SeeQR Consumer Engagement Pvt. Ltd. Private and Confidential: Please do not share without prior © 2011 SeeQR Consumer Engagement Pvt. Ltd. permission from 061 1761|rajeev.s@seeqrinc.com +91 875 Rajeev Soni (rajeev.s@seeqrinc.com)
  • 2. Basic Idea We have designed a political simulation game that allows the player to contest elections and do tasks that would allow her to move up in the politics. The player does tasks to serve the community and improve quality of life in her constituency, takes action against the corrupt politicians and bureaucrats, and at the advanced stages forms political parties and alliances to govern her constituency.© 2011 SeeQR Consumer Engagement Pvt. Ltd. Private and Confidential: Please do not share without prior permission from Rajeev Soni (rajeev.s@seeqrinc.com)
  • 3. USP’s• First Political simulation game of its kind in the WORLD• The game taps into the popular mood of people in the country• The game has been designed to be heavily geared towards collaboration and thus improving the virality of the game as well as foster values of community service, clean politics and leadership• Ability to do things that people want to do in real life © 2011 SeeQR Consumer Engagement Pvt. Ltd. Private and Confidential: Please do not share without prior permission from Rajeev Soni (rajeev.s@seeqrinc.com)
  • 4. Commercial and Revenue Generation • Virtual goods – Players have the ability to move faster or with more style through the game with virtual goods • In-game advertising – With our design, the advertisements in the game do not act as distractions. In fact, they can make the game more real and believable, enhancing the overall experience of the player© 2011 SeeQR Consumer Engagement Pvt. Ltd. Private and Confidential: Please do not share without prior permission from Rajeev Soni (rajeev.s@seeqrinc.com)
  • 5. In-game Advertising - ExampleThe players official carcan be upgraded to aToyota Camry and at thetime of the playerreceiving this virtual carwe can deliver themarketing message thatToyota wants. Thiswould generate apositive brandassociation without thead being intrusive. © 2011 SeeQR Consumer Engagement Pvt. Ltd. Private and Confidential: Please do not share without prior permission from Rajeev Soni (rajeev.s@seeqrinc.com)
  • 6. Contact Rajeev Soni rajeev.s@seeqrinc.com +91 875 061 1761 +91 888 273 0768© 2011 SeeQR Consumer Engagement Pvt. Ltd. Private and Confidential: Please do not share without prior permission from Rajeev Soni (rajeev.s@seeqrinc.com)

Related Documents